Dev Log 0.2 #3 - New Year Resolutions


Hi everyone!

I hope your first two weeks in 2024 have been successful! Don't forget your New Year's resolutions!

The last two weeks of December were really productive in terms of working on the game (mostly due to me having vacation, hehe). Prior to that, development slowed down a bit because of my day job and other factors.

Today, I finished a really big scene with quite a bit of branching and overall a lot of content. I'm now in the process of producing renders for it, bringing the total to around 750 renders for version 0.2. Since my goal is at least around 1200 renders, I'm approximately 60% done with the renders. This doesn't include animations, proofreading, beta-testing, and other tasks though, but I'm feeling confident overall.

I'm still working on finding a good schedule for posting updates for the game and in general. I've been thinking about it for quite some time and will provide more details in the next development log. Let's just say that I plan to provide status updates after version 0.2 is released.

I will post a new sneak peek next week for 0.2 on my Patreon, if you're interested!

Anyway, that's it for today. Enjoy the remaining weekend and have a great day!

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